Game 3 ( June 23, 2007)

 

CATS WITH FRICKIN' LASERBEAMS ON THEIR HEADS


Teenage Mutant Ninja Freaks:

Janek (Alan)
Clen Raqis (Jeff)
Holgarr (Jim)
Morley (Darren)
Spineys, Battlecats, Cyborgs, et al (Mark)



A year has passed and some of us are more freakish than in the last. Well, not noticably... not yet.

An event is coming: The coming of God's Tear, a celestial event that has to do with a light crossing the sky. This is important because when this happens (once every generation), our supplies of taint-preventing gel decrease, and the world outside our valley becomes much worse for the hardship and the increase in taint. What's worse, one of our elders, Otho, has been experimenting with the taint. He's been trying to figure out the secrets of it and how it relates to the coming event; alas he has fallen into a coma.

One thing that we know about the event is that when it comes, the mountain of fire (a location out in the world, to the north) erupts with fire. It is believed in a none-too-vague way that this is somehow tied in to the celestial event. Either God's Tear causes the fire, or the fire causes God's Tear. In any case, a generation ago, a group of folks resembling us (but without the Aberrant powers) were sent from our village to investigate the mountain of fire, and they never returned. As we will hear much throughout our journey, this is the way of anything that goes to the mountain of fire at this time.

So we set out to discover the secret of fire mountain.

I MARRIED A SPINEY...
One of the beloved locations of last game was the forest of glass, filled with trees that shatter and harm, particularly in a strong breeze. What we find here however is a greater threat. We find a woman stumbling and shrieking and eventually falling over in the dark (we travel this forest at night for our safety). Clen pulls out his flashlight, illuminates the forest, and nearly blinds everyone present. The woman begins to then... give birth (!). Springing from her loins is a hideous, spiney creature like those we fought in an earlier game. Think of the chest-burster from Alien, only with spikes. Holgarr harms the creature, then drags the woman away. Unfortunately their impact elsewhere causes another to be born. You'll see the pattern forming here... for every round or so another one of these things come out of her and there are many more to come.

That's when silver-boy is born. Well, given the circumstances, "born" may be the wrong choice of words. Instead let's say Clen Raqis uses his electrical power to new effect! He spreads it out and tries to nuke the alien site from orbit. By then, Holgarr has had to flee due to great injury by the many spineys, Morley is fleeing but not as quickly, and Janek is invisible as always, so he's fair game to being in the area of the tremendous blast. Morley and Janek would have been out of the area had the blast hit it's intended target. The miss makes it strike closer to the duo, encircling them in a sea of shattered glass particles and dust. Morley couldn't jump to safety due to being blinded last round by a strobe in the forest. Oh yeh... stobe attack (very effective for blinding monsters) is quite a mess in a place where glass reflects light.

By "silver boy" I'm referring to Clen's newly found silver skin; An aberration which has yet to go away. He be tainted. If I'm the village, when we get back, I'm getting out the pitchforks.

The mother is probably killed, thus unleashing her dozen or so spiney progeny, but we wouldn't know because we got the heck out of dodge.

We consider going home to regroup but a fortuitous encounter with the friendly bee people allows us to gather a bit more royal jelly and let the queen of the hive know that we go to the mountain of fire to try and investigate the bad time coming. They tell us of a beast on the road that travels on four legs and has technology on it.


CATS WITH FRICKIN' LASER BEAMS ON THEIR HEADS
At the same time that we spot it, it spots us... An enormous tiger with a laser beam on it's head. It fires and hits one of us, ignoring armor! Holgarr jumps in and tries to harm it. However, it's a tough mofo and we're better off that when Janek blinds it with strobe that we flee! It jumps away anyway.

We get to Harsville, talk to the locals and some time passes before we head north toward Barkaville.


CYBER BANDITS AND BRAIN MALFUNCTIONS
Amusingly, the brain malfunction is not by the cyber-bandit, it's by (me) Morley. On the road we come across a couple of people who appear to be wearing decrepid metal armor. I Morley hails them and tries to make nice, even knowing how the last batch of such beings treated us. I say we are on our way to Barkaville (having already been to Harsville) and ask where they are going. They say they are looking for a beast. I say we have heard of such a thing but not seen it. That's when everyone in the group wonders why I'm lying and doing so convincingly! Well, it's because me (the player) failed to connect the tiger that tried to kill us to the description... somehow. I think it didn't help that I was simultaneously trying to figure out a problem with Mark's computer and kept leaving the room.

For whatever reason, the two half-armored men attack us without prompting. Clen Raqis does his AoE elctrocution and fails to harm them. Holgarr slices one hard and discovers that he is even more metal on the inside. The escaping sparks are chalked up to left over sparks from Clen's attack. The other is blinded, beaten, and sliced until he stops fighting. This armor is not worn--it is part of them! When we were told that the devices of the ancients rebelled against them, we'd always pictured sticks, hunks of metal, and guns somehow fighting their owners. Now we could see that perhaps devices of the ancients might have been able to walk and think!


WHO RUNS BARTER TOWN?
We find Barkaville and it is... enormous! There are more people there than we have ever seen in our lifetime in our own villages and others we've visited, all gathered together! Architecture suggests to players that this was once an enormous truckstop with huge overhanging awning. The majority of the area around the few permanent structures is all temporary tents. The are has swelled due to the coming of God's Tear. We set up a camp and leave the artifact junkie Clen Raqis (who is still silver) to guard it while we explore.

Morely pays way too much for lunch and grog for the team, but we manage to get a line on a tracker. "Gunner" will show us the area of fire mountain (after the usual "You're crazy for going there" disclaimer). He points us to Kagan, an old man who works in the truckstop, who it seems was around long enough to remember our ancestors traveling there, and he obviously had an affection for one of the females there. He tells us that they went to the enormous doors in the side of the mountain that only open during the God's tear, and remain open for 28 days, then when the event is gone, the doors close. He says Gunner could probably lead us to the doors. He also says there was another tracker once who found something related to that party--or possibly related to them.

We go back to gunner, hire him for two days hence, and ask him about this other guy. He sends us to this fellow who tells us he found an item of theirs once, but he won't show it to us. Instead he insists on getting paid for it before we even know what it is. Eventually the team thinks about the next step, having declined blind-payment of 100 Domars. (We had to find out what Domars are... the currency of the realm.)

It is decided among the team that we probalby need whatever he has. So Janek gets the plan to take him a peace offering (some grog) for walking out on the sale, and offering him other barter payment. Eventually, the grog softens him up and we get away with a payment of about 40 domars (a steel sword).

The item is a small box holding pieces of shaved wood with symbols on them. Pieces are, oh... about 8"x5" and very thin. The symbols are unrecognizable.

The team does some bartering around, and even meets a guy with a shelter on his cart! A shelter that moves! Wow. Wait til we tell the village.

Two days later we explore the mountain. Our guide gets us to a point where we can have an encounter!


SPINEY TINGLING ADVENTURE
Oh, shut up.

We encounter another aberrant! We know he's an aberrant just because we can feel it in our bones. So we communicate. We is a disgusting man covered in spikes and accompanied by a couple of the beloved spiney creatures. A humn lags along, chained and collared. SpineyMan wants to know if we have seen a woman, pregnant. We have. Holgarr tells him so. A few days south. He thinks she blongs to him and is one of his breeders--with which his little spiney things mate--in order to make more. He asks why we let our slave (Gunner) runaround without a chain. He demands we punish it. When we don't he has a spiney rush up to punish it. Well, couple spikes later, Gunner is no more. We engage in combat. We're doing okay, not spectacular, then Janek blinds it with his strobe effect, and it flees like a little-wussy-baby-spiney-man. We find his slave.

After some convincing that we are not evil, he tells us about some of the other aberrants he's encountered, and he offers to help us with the exploration of the mountain of fire. Together we find the doors, which are enormous and glass. And we wait for hell to burn over.

He can read! So some of us spend 3 pts on academics, so we can get on the road to reading, which is fundamental... to our survival. He tells us what the "wood shavings" (papers) say... about our ancestors trek here, their belief that the issues lay inside the mountain, blah blah blah. We have most of this figured out already. But it's nice to have confirmation.