Game 3 (October 14th, 2006; First reported in the e-mail "Level 5 Manse Costs and Arm and a Leg")

 

Attendees:
Titus and Botanides (Jeff)
Honshu and Mastovo (Darren)
Loric and Hiro (Jim)
Lilly and Mute Scarey Girl aka Onix (Michele)
Che-Tal and Ka-Rin (Joe)
1st and 2nd circle Demons, Volcanos, Seaman, Pirates, and Vengeful Sea Goddesses (Mark)


WHERE LAST WE LEFT OFF...

The celebration of Cathak Cainan's birthday had dwindled down to a few, when the Bull of the North sent his present: A 2nd Circle Demon, a bunch of 1st Circle Demons, and countless quasit and imp-style flotsam that was sucked through the gate with them when they came. On our side: A lot of humans, who just needed to run, and a comparable number of Terrestrials to the number of 1st Circle Demons; And Cathak Cainan and the Sorcerer Mnemon.


Those who decided we were a threat were:
A Multi-armed lizard chick, a Balrog-like demon, and a Succubus-like demon.

Terrestrial goal: Get to the big main-event fight to help Cainan slow down the big nasty 2nd circle demon so that Mnemon has time to banish the demon.

Lizard-Chick zips through the crowd and proceeds to lay down many, many attacks that Loric manages to brush aside by clever use of the nearby tables full of food, kicking them up into his path. But this means he'll be all-defense for a while. However, his foe is all-attack, so she's vulnerable. Jim soon had to leave, but not before Titus did some damage to the Lizard-chick, nearly gutting her.

Meanwhile Honshu becomes mesmerized by the succubus who mentions that these humans want her dead and that if he saves her, she'll be his. He resists for one turn by burning willpower, but due to being down so much will from the social combat of last game, he will soon be taking out humans. In this case, it's good to be slow; Because it gave time for Lilly (Michele) to show up and put a few arrows into her. Of course by then she had also roped Titus into chasing her by saying "You can have me if you catch me".

Of course I'm leaving out the Balrog. During all this combat, the 'rog has moved in with his flaming sword, fiery whip, and the gout of flame he spews over an area, and he's managed to ward off the handful of guards, who are now roman-candles with legs, but Titus protects himself with his tower shield.

I'm a little out of order. Let's jump back to discussion of the succubus, whom Lilly drops with arrows and now Honshu and Titus are free again (Loric has left the builiding to go diving).

I should mention that quasits and imps have chased our heroes, who were instructed to leave the builidng, and a few have engaged Hiro, who shot at them as he retreated, and Botanides, while the brave hero of the wars with the Bull of the North, Mastovo, just runs (He failed his save versus the 2nd Circle "Demogorgon" scream and thus had to vacate).

Honshu actually did some damage to the Balrog, via electricity. Cathak Cainan is calling out to the Terrestrials for help and thus Honshu decides to just take off over the crowd, running on air, while Che-Tal (Joe has shown up) runs through the crowd with his anima flaring and burns up small demons as he runs.

See, now there's something else I forgot. When Titus attacks, his artifact creates a tremendous sweaping motion. He manages to keep clearing a half-circle 5 yards in diameter each time. One such blow even knocks over the Balrog as that blow cuts into the heavily armored beast.

By the time we reach the big fight, Demogorgon is still able to ignore a blow from Che-Tal, but not the dispersal spell that Mnemon completes that sends him back to hell. She then turns to stone and collapses onto the ground. Lilly can't pick her up, as if she's cemented down.

Now, during this whole fight, on specific rounds, some major events have happened as a result of demogorgon's actions: He yells, causing panicing and fleeing. He swings his massive tentacle-like limbs and hits the ground with an impact that causes the manse to weaken and form fissures. In fact, as he's dispelled, he performs one last blow that causes the manse to begin to slowly collapse. But perhaps the worst is the round in which he manages to cast the Black Death across the room, infecting everyone.

In the running out, here are a sample of the rolls that must be made (I'm not sure I have them all memorized so I may be missing some):
Save to keep from falling into the widening fissures
Save to stay upright from the shockwaves of the blows of demogorgon on the ground.
Roll to locate a safe path down the mountain
Endurance rolls (You're running a long time)
Save versus toxic volcano fumes
And for most, we are down dice if injured, wearing armor, and/or infected by the black death.

As Honshu could run on air, he's hauling Cathak Cainan the whole time and avoiding many of the rolls based on the ground shaking.

The human heroes are making their rolls, except for, well, tiny little Mute Scarey Girl, Onix, which prompts a funny exchange that I can't even properly recreate. Keep in mind, the place is falling apart, people are screaming, and insanity is ensuing. In other words, it's very noisey.

"She falls in the hole."
"Do we hear her yell?"
"She's mute." (Michele then mimes trying to climb out of a fissure while mouthing the word help) [Laughter ensues]
[Gleefully] "Aha! Now your flaw comes into play!! And you take another point of bashing from the fall."
"Do we see her fall?"
"Shes also inconspicuous. People tend to not notice her."
[More Laughter]
"Make perception rolls." [Rolls] "You eventually notice she's not with you."
"I run back and look for her."
"We all do."
"She's in a fissure silently screaming and bruised, only the sounds of her flesh scrapping on the sides are audible as she sinks--"
"We can hear her skin over the noise of the building collapsing? That's some loud skin!"
"...Well..."
"Maybe she's not really mute? We just normally can't hear her over her skin."
"That's going in the write-up, isn't it?"

Now the Terrestrials trying to flee come across many of the same obstacles (roll-wise), except Honshu, who airlifts Cainan out. Most folks make it across the bridges, even the swinging rope bridge, but in this case, Titus makes his roll to stay on the swinging bridge but is still there when it snaps! He begins to plummet.

Cainan, who is over land now, grunts "I will need him..." and so Honshu drops him to be cared for and run/flies down the gorge and grabs Titus who is clinging to the half of the bridge that is dangling precariously over the wildly active volcano! You see, the level 5 Manse was what kept the lid on this Vesuvius. It is in imminent explosion mode. Honshu halls Titus back up. The reason he is needed is because if he dies, there may be no one else available who is specifically attuned to the manse's hearthstone (The one in Cainan's Daiklave). It is the hearthstone that controlls the manse and thus the volcano. So he must take hold of it and make a mighty roll to controll the volcano. He manages to blunt the eruption, but there's still some lava coming over the side.

Now meanwhile we've done our best to try and divert lava by altering the walls around the city. But our main WALL MAKER is missing, and so we do some engineering type manuvers. The city takes some damage but is mostly saved.

Did Cathak take a hit to their prestige for this attack? Nope. Each house lost people in this seige. And Cathak now look very important because they were singled out by the Bull of the North.

Cainan is in bad shape, but alive. He's literally lost an Arm and a Leg! This prompts a slew of prosthetic jokes. ("Glad we could give you a hand! Er---I mean...", "We'll give you a leg-up in Harborhead", "We'd be glad to go to prosthetic head--er, I um...". Those are said out-of-character, fortunately. As a thank you, the following things take place:

Those with Resources of 1 or 2 can go to 3 with an application of XP.
You can take one of the following: "Mentor 1: Cainan" or "Contact 1: Cainan" or "Backing 1: House Cathak".
We are "asked a favor". Note the quotes. This is because it's really a gift to us, giving us this. We are asked to see to the Satrap of Harborhead. We are to go there and monitor and information gather. It's a choice station, as things are heavily mired in crime and deceit, yet the Jade Mines are not far off.

Titus' commander is there and commands a legion.

Now getting there, as you'd expect, is half the battle...

The human heroes begin to cross the gangplank to board the ship. They will go in advance to set things up for their masters. As they do, Ka-Rin suddenly begins to scream in terror! She declares that we're going to die, we're going to be killed by the gods! This seriously creeps out the crew and upsets the captain. Mastovo takes her back to the other side and talks to her, asks her about what she said. "What did I say?" Apparently, this has happened before and it happens for real.

The two of us begin to board the ship and the captain is in our path. He wants to know what that was all about. Ka-Rin does a good job (roll-wise) of fast-talking her way back onto the ship. The crew begins to eye her, and all of us by association, with disdain and fear. There's even an attempt to knock her off (literally) when a pully swings by and misses her due to some quick dodging.

Meanwhile Botanides and Onix try to make themselves useful to the crew and try to distance themselves from us. The human doctor (NPC) stays below deck. Mastovo's stubborn streak keeps him coming above deck, and also because he wants to keep an eye on the two who are up here (Onix and Ka-Rin) and be certain no one tries to overtly attack them. Onix is treated like dirt by the crew, who tend to kick her for no reason, but she doesn't seem to mind. Ka-Rin doesn't like this one bit and goes to the captain to tell him to lay off. Through a hail of sarcasm he tells her it's not his concern. She levels a not-so-veiled threat that the captain will find himself without a boat due to her mentor. He levels an even less veiled thread that she could find herself swimming to port. (We're now halfway)

Mastovo and Ka-Rin get the worst of the food. The biscuits that could drop a man at 40 paces.

Then there's that one dark night. The ship becomes horribly rocky, and crawling above deck after a few bruises, one spies, blotting out the horizon, and enormous sea goddess! (Well, she had a sex change. First she was a god but it turns out it's actually supposed to be a woman).

YOU FLY THE FLAG OF HOUSE CATHAK! CATHAK DESTROYED MY SISTER!!!!!!

(Jim, we're looking your direction!)

Seems this is the sister of a sea goddess whom Jim's Loric slain in the pre-game before the campaign.

Titus immediately orders the flag down, which nets us a few dice in the appeasement portion of our program.

I WILL HAVE MY REVENGE ON HOUSE CATHAK!!!!!!!!!! (More exlamation points. This is getting ugly.)

Ka-Rin takes the initiative and begins to talk, which is good because I'm a good commander but not a social type. And mute girl will be no f'n roadmap.

"If you don't spare us then how can we deliver your message?"

YOU ARE MY MESSAGE!!!!!!!!!!!!!!!!!!!!!!!!!!!!

And Botanides adds this little gem...

"If you spare us we will deliver the message to house Cathak and see about reparations!"

SO SAYETH THE IMMACULATE ORDER?

(Pause, while everyone grins, knowing this is likely a bad thing to agree to, but that it's his butt on the line, not ours.)

"...Sure. Yes. Why not!"

The magnitude of the storm decreases but does not abate. And the giant sea goddess is gone, back beneath the waves.

Then in a montage worthy of any anime, Onix burns experience to get Sail 1. We all look at our characters and realize we'd have the same net roll (4D) if we did the same, so we leave her to her roll. She manages to roll.... 5 successes! Suddenly she's everywhere in the storm. Following each crack of lightning she's in another part of the ship tying, rigging, swinging, lifting. Eventually when the storm subsides, the captain comes to get Mastovo, who unlashes himself from the bulkhead and comes up to find her lashed to the wheel, white-knuckled and still steering the ship. Mastovo pries her loose and as he takes her back down below deck to rest, the crew members touch her because she's done a godlike 5 successes as a sailor.

We get slightly better food from then on.

But it's not very long before a pirate ship is spied on the horizon!

While "Why don't you put her in charge, man!" rings out through the room, we decide to leave the stearing to the captain. Instead, we organize the crew, build some gangplanks and set up grappling hooks, etc. If the captain can't outsail them, then we will board THEM! Mastovo's war rating of 4 allows everyone to operate their abilities at maximum. When the pirate ship catches up and prepares to bard, we pro-actively drop the gangplanks and proceed to charge across. Rolls succeed and we are on their ship now, armed and ready.

Onix and Ka-Rin take up attacking the relays, for without them, the magnitude of the opposing force drops. As commander, I am target of may of the others, but they can't seem to hurt me; They're all about the defense, not the attack. And our attack roller is Botanides, who has the best roll. And if he could roll decent damage they'd have been toast right away! Even when we switched to him rolling attack and me rolling damage, same result! One or two points at a time. By the time we took them down a magnitude, Onix and Ka-Rin had simultaneously done the same by taking out the relays.

The pirates surrender and we have custody of a pirate ship. The pirates are bound and put below. The captain points our that the proper penalty for an insurrection is to haul them to port but to execute the pirate captain now to break them. After consideration, Mastovo agrees to a swift and humane execution. The pirates are hauled back to port and brought to justice!

Did I forget Jabba the Hut? Dang.

All the way to the end and I just remembered. As we came down the mountain, we encountered one of the very, very old Terrestrials, the one who was all into the depravity and was very jabb the hut-like in his demeanor, corpulence and activities. He has also had a meeting with our terrestrials while the humans are at sea. He says that in exchange for information about Harborhead, he too could reward us.

There's also a very funny scene with Lilly's old man retainer being sucked into the room of depravity and swallowed up by an orgy of sorts.